Nacon
The Nacon Armored Scout was created by Clan Jade Falcon to act as a recon unit. Instead of using expensive BattleMechs for recon, this armored scout allows a Falcon commander to find an opponent and direct heavier units into combat. With a top speed of 162 km/h, the Nacon can quickly find an enemy force and disengage. Protection comes from five tons of Ferro-Fibrous Armor, which provides enough protection for quick escapes. However, the rear armor can only withstand a single PPC hit while the front face can withstand more than four PPC hits. This has encouraged some crews to engage heavier forces head on.
Weapons and Equipment[edit]
The Nacon uses a single ATM-6 with two tons of ammunition for its main striking power against heavy targets. The missile system is backed up by two Light Machine Guns for anti-infantry and anti-battle armor work. The relatively light weaponry apparently is used to discourage pursuit rather than engage in a front-line battle.
Variants[edit]
There are no variants of the Nacon as of 3145.
Notes[edit]
- The Nacon was first created by Wizkids' MechWarrior Dark Age Collectable Miniatures game as a part of its Falcons Prey expansion set. The figure was used by four main factions during the release as a common combat vehicle. The Nacon was later adapted by Catalyst Game Labs and redefined in the tabletop game once the company advanced the franchise's timeline to 3145.
Design Quirks[edit]
The Nacon Armored Scout has the following Design Quirk: