Classic BattleTech Introductory Box Set

Description
The Classic BattleTech Introductory Box Set is the core set for the beginning Classic BattleTech gamer/collector. It has all of the official products necessary to play the tabletop game.

From the back cover
"Strap yourself into the ultimate suit of armor: the BattleMech. Thirty feet tall and weighing up to a hundred tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block. The Classic BattleTech game system takes you into the world of the 31st Century, where war has become a way of life. You are a MechWarrior. You are in command of the most powerful machine on the battlefield, and hold the fate of empires in your hand!

The Classic BattleTech Introductory Box Set thrusts you onto the battlefields of the 31st century. This box contains everything needed to play:


 * 24 unpainted, instantly ready-to-play plastic BattleMech miniatures
 * One 12-page full-color quick-start rulebook will have you into the action in minutes
 * One 32-page book of pre-generated BattleMech Record Sheets
 * One 80-page full-color rulebook
 * Inner Sphere at a Glance, a 48-page full-color book containing universe background and BattleMech technical data
 * One 16-page full-color Painting and Tactics Guide
 * Two heavy-duty cards of compiled tables
 * Two 22" x 27" full-color mapsheets, with two different maps printed on either side
 * Two six-sided dice
 * One full-color, poster-sized map of the Inner Sphere circa 3067"

Contents

 * 24 unpainted, instantly ready-to-play plastic BattleMech miniatures:
 * COM-2D Commando
 * SDR-5V Spider
 * JR7-D Jenner
 * PNT-9R Panther
 * ASN-21 Assassin
 * CDA-2A Cicada
 * CLNT-2-3T Clint
 * HER-2S Hermes II
 * WTH-1 Whitworth
 * VND-1R Vindicator
 * ENF-4R Enforcer
 * HBK-4G Hunchback
 * TBT-5N Trebuchet
 * DV-6M Dervish
 * DRG-1N Dragon
 * QKD-4G Quickdraw
 * CPLT-C1 Catapult
 * JM6-S JagerMech
 * GHR-5H Grasshopper
 * AWS-8Q Awesome
 * ZEU-6S Zeus
 * CP-10-Z Cyclops
 * BNC-3E Banshee
 * AS7-D Atlas


 * One 12-page full-color Quick-Start Rules book will have you into the action in minutes


 * One 32-page book of pre-generated Record Sheets:
 * ENF-4R Enforcer (very basic Quick Start-type)
 * HBK-4G Hunchback (very basic Quick Start-type)
 * CDA-3MA Cicada (very basic Quick Start-type)
 * HER-5SA Hermes (very basic Quick Start-type)
 * Rommel tank
 * Saladin assault hover tank
 * Rommel tank (Gauss Variant)
 * Saladin (Ultra Variant)
 * Infiltrator Mk II (x2)
 * Conventional Infantry (x2)
 * Quick-Start Rules Tables
 * Same 24 sheets from Introductory Record Sheets
 * Blank 'Mech Record Sheet (with Notes area)
 * Blank 'Mech Record Sheet (with cockpit graphic)


 * One 80-page full-color Introductory Rulebook
 * Introduction
 * Components
 * Playing the Game
 * Movement
 * Combat
 * Heat
 * Scenarios
 * Scenario 1: Final Exam
 * Scenario 2: Trial By Fire
 * Scenario 3: Divide and Conquer
 * Mission Types
 * Construction
 * Weapons and Equipment
 * Vehicle and Infantry Quick Start Rules
 * Glossary


 * Inner Sphere at a Glance, a 48-page full-color book containing universe background and BattleMech technical data
 * A Time of War
 * A Brief History of the Inner Sphere
 * The MechWarrior
 * BattleMechs: Nuts, Bolts, and Tactics
 * The Mechanics of Assault
 * Mission Types
 * Technical Readout (abridged from Technical Readout: 3025)


 * One 16-page full-color Painting and Tactics Guide
 * Painting Guide
 * BattleTech Tactics
 * BattleTech Forces
 * BattleTech Forces


 * Two heavy-duty cards of compiled tables
 * Two 22" x 27" full-color mapsheets, with two different maps printed on either side
 * Two six-sided dice
 * One full-color, poster-sized map of the Inner Sphere circa 3067