MechCommander - Prima's Official Strategy Guide

Summary
MechCommander - Prima's Official Strategy Guide is a guide book for Microprose's 1998 computer game MechCommander set in the BattleTech universe. It provides information on the game mechanics, tips and strategies to completing the game. Chapter 3 provides Technical Readout style information on the 'Mechs that can be purchased. Chapters 6 through 10 give a walkthrough of the missions and how to complete them.

Canonicity
Like the computer game for which it is a supplement product, this book was produced under a valid license yet does not meet the criteria for canon. Its contributions to the BattleTech universe must thus be considered apocryphal.

From the back cover
"You will know what it is to command."

Contents

 * Table of Contents
 * Foreword by Jordan Weisman
 * Introduction
 * Chapter 1 - Essentials of 'Mech Command
 * Weapons & Equipment
 * 'Mech
 * Vehicle & Emplaced Defenses
 * Tactics & Techniques
 * Mission Walkthroughs
 * Multiplayer
 * Appendix
 * Chapter 2 - Weapons and Equipment
 * Inner Sphere Weapons
 * Energy Weapons
 * Projectile Weapons
 * Clan Weapons
 * Energy Weapons
 * Projectile Weapons
 * Miscellaneous Equipment
 * Sensors
 * Other Equipment
 * Weapon Availability
 * Comparisons
 * Chapter 3 - The BattleMech Roster
 * Inner Sphere BattleMechs
 * Clan 'Mechs
 * Chapter 4 - Vehicles and Emplaced Defenses
 * Vehicle Roster
 * Vehicles Available from Battalion
 * Other Enemy Vehicles
 * Emplaced Defenses
 * Automated Turrets
 * Vehicle and Non-'Mech in Summary
 * Chapter 5 - Tactics and Techniques
 * Chapter 6 - Operation 1: Beachhead
 * Chapter 7 - Operation 2: Skyhook
 * Chapter 8 - Operation 3: Vanguard
 * Chapter 9 - Operation 4: Lynchpin
 * Chapter 10 - Operation 5: Cutthroat
 * Chapter 11 - Multiplayer MechCommander Tips
 * Appendix Interview
 * Interview with Denny Thorley