Ultra AutoCannon/10

Description
The Ultra Autocannon/10 is the second largest of the Ultra Autocannons. First introduced into the Inner Sphere by the Clans, Free Worlds League scientists were the first to retro-engineer the weapon and make it viable for mass-production, though the knowledge quickly spread to the other Successor States. The weapon itself is capable of firing two shots per turn, like all Ultra autocannon, resulting in doubled heat and, potentially, damage.

Variants
In the years between the Second Exodus and the beginning of Operation KLONDIKE the nascent Clans began development of what would become the Ultra Autocannon/10. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan Prototype Ultra Autocannon/10 available during this period has identical stats to the Inner Sphere Ultra Autocannon/10, with the following differences: the Ultra Autocannon/10 occupies one additional critical slot, and suffers a weapon jam on a to-hit result of 2 or 3.

Models
Ultra Autocannon/10 is manufactured on the following planets: