Infantry Armor

Standard infantry armor types are graded using the BAR system, with four different categories of protection, though a fifth applies in specific cases. There are a wide variety of different armor types that an individual may wear, even clothing can be considered (nearly useless) armor.

When looking at the BAR for each piece of kit, they are shown numerically as:

Melee/Ballistic/Energy/Explosion

A higher number means higher resistance against that type of weaponry. Infantry armor rarely can completely protect the user, even if the BAR rating significantly outclasses the AP factor of the weapon being fired at it. All infantry will take at least some damage as a result of being hit. For each "point" a weapon's BAR penetrating factor is below the BAR of the armor, the effective "body damage" (and final armor penetrating value) is reduced by the difference.