Alpha Strike: Commander's Edition

Alpha Strike: Commander's Edition new rendition of the rules book for the Alpha Strike (Game System). This version of the BattleTech game system/rules set that allows faster game play than Total Warfare rules. This product combines both previous rule books for game system into one edition and expands rules and options.

The Commander's Editions does not include rules for Large AeroSpace Units, such as Warships and JumpShips, and instead focuses on ground map gameplay.

From the back cover
"In the BattleTech universe there remains one constant: the drums of war. And where there is war, valiant military commanders from the Great Houses, the Clans, and other interstellar nations lead the charge of hulking BattleMechs, brave infantry, and daring aerofighters to certain victory or crushing defeat on the sprawling battlefields of distant worlds. Rally your troops onward into the fray, and surge forth to triumph over the enemy.

Alpha Strike: Commander’s Edition collects into one handy volume the revised fast-play rules from the original Alpha Strike and the expanded rules from Alpha Strike Companion. Take command of large-scale engagements with tabletop-miniatures gameplay designed for the modern wargamer. Use the force-creation rules to marshal your armies, charge them into battle, and either reap the rewards of conquest or taste the bitter pill of defeat. The future of the Inner Sphere is in your hands!"

Also See

 * Alpha Strike
 * Master Unit List