Parash

The Parash is a light BattleMech developed by Clan Hell's Horses in the wake of the Jihad. To meet the need for new light BattleMechs, the Parash was designed not for the role of scout, but for supporting its Combat Vehicle formations. The design was influenced by the success of the Pack Hunter and the ancient SLDF Hussar. The 'Mech is designed for speed and carries a single weapon. Armored with 7 tons of Standard Armor, the 'Mech boasts better protection than its contemporaries. The Parash shares the Pack Hunter's Jump Jet capacity, able to reach up to 210 meters.

For its role as a scout, the 'Mech sports an Active Probe, TAG, and an ECM Suite.

The Parash was produced at Clan Hell's Horses' Manufacturing Site #3 on New Oslo.

Weapons and Equipment
The 'Mech's only weapon is its right arm mounted Series 44h Large Pulse Laser.

Variants

 * Parash 2 : This Experimental Tech version of the Parash developed in Introduction Year::3084, exchanges its Laser for an experimental Extended Range Large Pulse Laser. The electronics packages were also replaced: The standard ECM is switched for an experimental Watchdog ECM and a Light TAG replaced the standard model . BV(2.0)=1,523


 * Parash 3 : This Thirty-Second Century Experimental Tech variant fielded in Introduction Year::3083, which is perhaps most mysterious of Parash's variations. Reportedly first appearing by in combat between Clans in 3086, fielded by Clan Hell's Horses.  This variant, differs from the standard and second versions by featuring a highly experimental Interface Cockpit which was known only had been used solely by the Word of Blake's Manei Domini elite.  Designed as a scout and raider, the 'Mech features Angel ECM, a Large Pulse Laser, Bloodhound Active Probe, and has different head than previous two designs.  BV(2.0)=1,753

Design Quirks
The Parash 3 variant is subject to the following Design Quirks:
 * Jettison-Capable Weapon (Large  Pulse  Laser)
 * Narrow/Low Profile
 * Non-Standard Parts