Praetorian

Description
The Praetorian Mobile Strategic Command HQ was one of two field-command type combat vehicles first developed in the early days of the Republic of the Sphere. Its development began during the early Capellan conflicts fought during the 3080s, where prototypes were fielded as pathfinders to coming up with best fit for the RAF's growing army, its production model would finally premiered in 3091. The Praetorian was designed to help coordinate large Republican's combined-arms formations, with itself acting in tandem the smaller Tribune MHQ vehicles. While acting as the nexus for a regiment communication network, it's smaller and swifter Tribunes counterparts would spread out in their HQ Lances and plant their Remote Sensor relays across a battlefield.

Their success on the battlefields since the Capellan Crusades would bolstered their popularity and lead to its export to various Inner Sphere powers.

Weapons and Equipment
Designed to be produced easily and adapt to Republic factories in the early days of its existence, the Praetorian was built so it was easily manufactured within the Republic. It powered by a 240-rated Fusion Engine, which propels it upwards to 64kph. The vehicle despite not intended to serve on the frontlines, it is highly durable and not easily crippled if it comes under fire. Its passive defenses include an Armored Motive System, while the hull is protected by 10.5 tons of Heavy Ferro-Fibrous Armor.

The Praetorian's defensive weaponry includes a single Extended-Range Medium Laser mounted in the vehicle's single turret, while its sides and rear are protected by an Anti-Personnel Pod. Its interior has enough room to provide for a ton of cargo space for its crew.

The heart of the Praetorian's capacities is its 10 tons of Communication Equipment, which gives field commanders a number of battlefield advantages that most HQ's seldom provide.

Variants
Due to the Praetorian's modular nature, the vehicle has seen numerous variants over the years.

Design Quirks
The Praetorian Mobile Strategic Command HQ is subject to the following Design Quirks;
 * Battle Computer
 * Modular Weapons