Conjurer (Hellhound)

The Introduction Year::2829 Conjurer (Codenamed the Hellhound by the Inner Sphere nations) is a fast, inexpensive medium BattleMech that excels at medium to short range. As befitting its status as a second-line 'Mech, the Conjurer uses a standard engine, though it is constructed on an Endo Steel chassis and uses eight and a half tons of Ferro-Fibrous armor. Its jump jets enable it to leap up to 180 meters at a time.

It is noteworthy that the Conjurer is, for all intents and purposes, the Wolverine IIC and was even reported as such by ComStar in early sightings, presumably for its obvious heritage; it was designed off the WVR-7H Wolverine II variant of the original Wolverine, taking the concept and rebuilding it with advanced technology in the fashion of a IIC rebuild. However the Clans would not retain the name of the Not-Named Clan for the redesigned 'Mech.

Weapons and Equipment
The Conjurer uses a Large Pulse Laser that is quite accurate and effective at a respectable range. To back that up, it mounts paired ER Medium Lasers and Streak SRM-2s. Ten double heat sinks are able to keep heat under control, though a Conjurer can summon up a heat problem if pressed too hard.

Variants

 * Conjurer 2 : Following the Ghost Bear-Combine War, Clan Nova Cat needed to rebuild. The problem was they lacked the infrastructure to rebuild their OmniMech forces after being Abjured from Clan space. Khan Santin West initiated a deal with Clan Diamond Shark to enlist their aid in building factories on Irece and Avon. One of the concessions from the Sharks was to aid the Cats upgrade existing Conjurers and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The Conjurer 2 uses a Consolidated 350 XL fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump, by a BMP Mk. XXI jump jet system. The weapons are removed to make way for an ATM 9 that has three tons of ammunition to allow maximum flexibility. A pair of Medium Pulse Lasers that are tied to a Targeting Computer round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107


 * Conjurer 3 : The third variation is based on the original. It mounts an ER Large Laser and a pair of Heavy Medium Lasers. Three additional double heat sinks keep heat in check, while a Targeting Computer aids the accuracy of all three weapons. BV (1.0) = 1,615, BV (2.0) = 1,764


 * Conjurer 4 : This variant uses an XL Engine to achieve the same speed as the original, but saves weight for added components. A short-range powerhouse, the designers included four Heavy Medium Lasers that max out the fourteen double heat sinks. Despite that, they also included a Medium Pulse Laser and two Streak SRM-6s to aid to hunting battle armor. For work against conventional infantry, it includes two Light Machine Guns. A Targeting Computer improves the accuracy of the lasers. BV (1.0) = 1,980, BV (2.0) = 2,164


 * Conjurer 5 : This variant mounts two ATM 6s, each of which is allocated a single ton of ammunition. A pair of ER Medium Lasers back up this model. BV (1.0) = 1,632, BV (2.0) = 1,722


 * Conjurer 7 : This variant trades the Streak SRMs of the base model for LRM 5s. BV (2.0) = 1,845


 * Conjurer 8 : Introduced by the Wolf Empire this version was originally a stop-gap solution until Clan spec weaponry could be produced in large amounts, but it proved to be very popular with warriors. It uses a smaller 250-rated XL Engine and a Rotary AC/5 from the Shockwave production line. Supplementing the engine is a MASC system. Additional firepower comes from a Clan Streak SRM-6 and two Clan Medium Pulse Lasers. BV (2.0) = 2,197

Related BattleMechs
Wolverine - The Conjurer is based on the WVR-7H Wolverine II, in the fashion of IIC 'Mech designs, but was named differently because of the stigma associated with the name ever since the annihilation of Clan Wolverine.