Quasimodo

A product of the Kendall BattleMech factory rebuilt as a collaborative project between Kali Yama and the Alphard Trading Corporation, the Quasimodo was intended from the outset to be the next generation of the venerable Hunchback 'Mech.

The designers of the Quasimodo echoed a number of elements from variants of the Hunchback, including Rawlings 45 Jump Jets to allow the design to jump as well as a weapons load reminiscent of the HBK-4P Hunchback, but they weren't limited by what had come before. The Quasimodo was ten percent heavier than its progenitor, and incorporated Triple-Strength Myomers, a Blue Shield Particle Field Damper and a Full-Head Ejection System.

The Quasimodo debuted in the arena on Solaris VII, where the medium 'Mech defeated a Hellstar, demonstrating the ability of a superior pilot and a well-designed machine to triumph over a much heavier 'Mech piloted by an inferior pilot. However, that the Quasimodo is equipped with an specialized anti-PPC Blue Shield Particle Field Damper and the Hellstar's only weapons are PPC-based must have helped.

Weapons and Equipment
The Quasimodo mounts an all-energy loadout, with a trio of Diverse Optics Type 47V Medium Variable-Speed Pulse Lasers in the right torso, a Magna Mk. VI Extended-Range Medium Laser in each arm and a Magna Mk. IV Extended-Range Small Laser in the head.

Variants
As of 3145 no variants of the Quasimodo had been introduced to service.

Related BattleMechs
Hunchback - the Quasimodo was created to act as the Free Worlds League's equivalent to the venerable Hunchback.

Design Quirks
The Quasimodo was not subject to any Design Quirks.