Sniper Artillery Piece

Description
The Sniper Rifle Artillery Piece is the smaller cousin to the Long Tom Artillery Piece designed by Armstrong Industries. As the second most-powerful tube artillery in the Inner Sphere, the Sniper can cripple or destroy most light and medium BattleMechs with a single hit. The weapon has an effective range of 9 kilometers. While usable as field artillery, the Sniper is also mounted on several vehicles: the Marksman, Padilla Artillery Tank, Sniper Artillery Tank, and Teppō. It was also mounted on the BattleMech Helepolis, though the 'Mech proved ineffective as an artillery mount.

Models
The Sniper Artillery Piece is manufactured on the following planets:

Rules Revision
The Sniper Artillery Rifle prior to revision artillery rules, was considered optional standard equipment, using old Level 2 Rules. After introduction Total Warfare rule set, the equipment was re-shuffled to the Advanced rules. Which made it no longer considered playable in Tournament, thus Non-Tournament Legal.

The Sniper artillery's ammunition options were expanded to include Smoke, Anti-Personnel, Illumination, Copperhead, Flechette, Thunder/FASCAM, Cluster, and High Explosive Rounds (High Explosive rounds considered the "Standard" rounds for tube artilery). The standard rounds damage was increased from the old Damage = 10/5 to 20/10 damage.